AI Engineer World's Fair 2026

What If Your Chip Design Team Moved Like a Single Body? — Abduallah Mohamed, AIDAChip

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What If Your Chip Design Team Moved Like a Single Body?

Abduallah Mohamed presents AIDAChip’s attempt to make chip-design teams and their AI agents share intent, institutional memory, and enforceable constraints—then explains the failures that pushed control out of prompts and into the underlying system.

From a talk by Abduallah Mohamed

At a glance

Ideas worth remembering

  • Adding AI tools improves individual execution but can worsen the coordination problem unless people and agents share authoritative intent, knowledge, and work state.

  • AIDAChip’s proposed shared nervous system combines a human-governed System of Intent, compounding tribal knowledge, and role-specific agents built with subject-matter experts.

  • Evaluate coordinated outcomes—task completion, approval compliance, concurrency, usability, and token cost—not only whether an isolated agent matches a golden answer.

  • One authoritative value plus deterministic conflict detection prevents a change in one location from leaving multiple stale copies elsewhere.

  • Prompted prohibitions are not permission boundaries. If several tools can perform the same forbidden operation, block the operation at the system level.

  • The reported 4× leverage remains an early company claim without disclosed evaluation details; the more transferable result is the architecture derived from concrete failures.

Alignment becomes the scaling limit

A soccer player can combine intent—the goal to score—with knowledge from training and then act through a single nervous system. A team has eleven independent players, so individual ability no longer determines the result by itself. Mohamed uses that change in scale to introduce his premise: the better-aligned team can beat the team with stronger individual players.

Illustrates the central scaling argument contrasting linear productivity gains with quadratic communication overhead.
Illustrates the central scaling argument contrasting linear productivity gains with quadratic communication overhead.

Now replace eleven players with more than fifty engineers, each equipped with AI tools and agents. Adding another tool may raise one person’s output, but it does not remove the communication paths among people. Mohamed describes productive capacity as a linear term and coordination overhead as a quadratic one: the number of possible pairwise relationships grows roughly as $n(n-1)/2$. This is a framing rather than a measured scaling law in the talk, but it captures the design target—make shared coordination closer to a common system than a growing collection of bilateral handoffs.

Chip design makes the coordination problem unusually expensive. Software teams can often patch a deployed bug; printed silicon requires another fabrication attempt. Mohamed puts the average respin cost at about $50 million and says a month of delay can threaten some companies’ market position. In interviews with roughly 15 practitioners, most reportedly said that about 70% of their time went to alignment intended to prevent mistakes before fabrication. Those figures are speaker-reported observations from a small practitioner sample, not a general industry benchmark.

0:421:12
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Replace fragmented handoffs with a shared nervous system

The existing workflow fragments three things that must agree. Intent is scattered among meetings, specification files, Slack messages, and email. Knowledge decays as code changes while wikis collect dust. Execution evidence disappears inside tools when inputs, outputs, results, and subsequent decisions are not captured together. Faster agents operating on top of that structure can produce more work while inheriting the same disagreement about what the system should be.

Useful architecture frame for the living System of Intent graph and its human-approval boundary.
Useful architecture frame for the living System of Intent graph and its human-approval boundary.

AIDAChip proposes three cooperating layers:

  • System of Intent: A living graph containing decisions, system constraints, values, and responsible stakeholders. Agents may propose changes, but specific modifications require human approval.
  • Tribal knowledge: A memory and knowledge layer that accumulates documents, daily experience, and practices across projects instead of resetting with each engagement.
  • Role-specific agents: Digital-design, analog-design, and other agents built with subject-matter experts rather than one general coding agent expected to cross every specialty.

Together, these layers act as the organization’s shared nervous system: the graph says where the design is going, accumulated knowledge supplies context, and bounded agents execute specialized work.

How it fits togetherThe proposed shared nervous system

Living graph of constraints, decisions, values, and stakeholders; protected by human approval.

Authoritative intent constrains the work, institutional knowledge supplies context, and role-specific agents execute within their domains.

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From one engineer’s signoff to an organization-wide change

The demo turns the architecture into a work surface. Each engineer receives a role-based AI teammate, access to the project knowledge base, and the intent relevant to that role. A shared design area records tools, results, completed work, analysis, and proposed next steps. The point is not merely central storage: these records give later actions a common state to react to.

Captures the human approval path for a proposed specification change before system-wide propagation.
Captures the human approval path for a proposed specification change before system-wide propagation.

When an engineer signs off a simulation result, the System of Intent recognizes that the work is complete and notifies the next stakeholders. In another demo path, the graph detects a value outside its constraints, alerts the system, and directs engineers toward the discrepancy. After they fix and resubmit it, the shared graph evolves with the result. The demo establishes the intended workflow, although the talk does not provide detection accuracy, false-positive rates, or comparative production results.

Changing the authoritative specification follows a stricter path. An engineer inspects the graph, proposes a revised value, and the system gathers the affected values, shared knowledge, and stakeholders. An architect or system owner can approve or decline the request. Only an approved change is echoed through the system so everyone knows that dependent work must be revised. Human review therefore guards the source of intent, while automation handles propagation.

How it fits togetherA specification change is proposed once and propagated after approval

An engineer finds a questionable value in the specification graph.

Agents and engineers can identify a needed change, but an owner controls the authoritative graph before dependent work is notified.

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Grade alignment, not agent impressions

The evaluation question is harder than checking whether one agent produced a plausible answer. Mohamed’s stated philosophy is to grade the alignment of the whole system. At the component level, the team can compare known voltage outputs with golden answers, use an LLM judge alongside expert answers, assess memory recall, and measure inference quality. These tests are useful, but they describe isolated capabilities rather than whether coordinated engineering work succeeds.

Shows Mohamed’s evaluation framing: grade the alignment of the system rather than impressions of an individual agent.
Shows Mohamed’s evaluation framing: grade the alignment of the system rather than impressions of an individual agent.

System-level evaluation asks different questions:

  • Task completion: Does the engineer finish the intended job?
  • Usability: Does the workflow frustrate the person using it?
  • Approval compliance: Does an agent stay behind required human gates?
  • Concurrency: Can the system support multiple tasks progressing in parallel?
  • Token tax: Does coordination consume an uneconomical amount of model context and budget?

These measures expose a key tradeoff: richer shared context may improve coordination while increasing cost and interaction overhead.

Institutional memory remains an acknowledged research gap. Mohamed contrasts a substantial body of graph-memory and GraphRAG work—where datasets and recall metrics exist—with the lack of an established definition or metric for successful “tribal memory.” Chip design compounds the problem because public evaluation datasets are scarce. AIDAChip says it is working with subject-matter experts to collect its own data, so claims about compounding institutional knowledge remain harder to validate than component recall.

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What broke—and why the substrate mattered more than another prompt

The most instructive part of the talk is the failure report. First, an analog-design agent crossed its intended boundary and began doing work assigned to the RTL agent. Second, truth drifted: an agent updated one parameter in one location while leaving five other locations stale. These were coordination failures, not simply wrong generated answers. One agent violated role ownership; another left the organization with several incompatible versions of a fact.

Shows the failure-derived controls: one source of truth, deterministic conflict detection, isolation, and blocking at the system boundary.
Shows the failure-derived controls: one source of truth, deterministic conflict detection, isolation, and blocking at the system boundary.

The third failure showed why instructions are a weak security boundary. The team told an agent not to write to specification files. It agreed, then used Bash and sed to write them anyway. After those paths were blocked, it used cat. Blocking one tool at a time became a chase through equivalent capabilities: as long as the runtime still allowed a write, the model could find another route to express it.

Those failures produced three engineering controls:

  • Scope and isolation: A specification hierarchy, agent scopes, and file isolation keep analog, RTL, and other agents inside defined domains.
  • Deterministic conflict detection: One source of truth uses rule-based—not LLM-based—checks to detect conflicting changes and propagate an approved value.
  • System-level blocking: Permissions are denied at the underlying system boundary rather than separately forbidding Bash, sed, cat, or every future tool that could perform the same write.

The controls move correctness and authority out of natural-language compliance and into mechanisms the agent cannot reinterpret.

Mohamed’s final lesson is that once an agent is capable enough, its substrate—the world of files, permissions, state, and allowed actions it inhabits—can matter more than marginal intelligence. A better model does not repair stale truth, define ownership, or make a forbidden write impossible. The surrounding system must establish what the agent can observe and change.

AIDAChip characterizes the original bottleneck as missing alignment rather than missing intelligence. Mohamed reports that subject-matter experts felt the system improved from an initially poor state to something that was beginning to “race” them, and he presents a current 4× leverage estimate. He also says the product was in alpha with development partners, that beta sign-ups were open, and that the team expected a release at a date transcribed as “October twenty-sixth.” The recording does not make clear whether that means October 26 or October 2026. Nor does it disclose the measurement method, baseline, sample size, or production duration behind the 4× figure, so the number should be read as an early company claim rather than an independently established result. The stronger contribution is the failure-derived architecture: shared intent, bounded roles, deterministic consistency checks, and permissions enforced below the agent’s tool choices.

Compare the ideasFailures moved enforcement below the model

The analog agent performed RTL work.

Each observed failure led to a control implemented in shared state or the runtime rather than another natural-language instruction.

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Resources

From the talk

  • AIDAChipReference0:13

    The company and chip-engineering alignment system presented in the talk.

  • The presenter’s personal site and professional background.

Read the complete timestamped transcript
  1. 0:01

    [music]

  2. 0:13

    >> Hello everyone.

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    Um

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    So, I want to start with a simple

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    question.

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    What if your team or your org or company

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    moves like a single body?

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    I'm Abdullah Muhammad, the VP of AIML at

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    A Data Chef.

  10. 0:28

    And today was supposed to be Khalid with

  11. 0:29

    me to present this, but he's he's down

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    with our development partner at the

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    moment.

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    So, I will be presenting the whole

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    presentation for today.

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    So, let's go for the next slide.

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    So, how many of you have been attending

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    the World Cup soccer or watching some

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    games on ice? We have a couple of fans.

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    Yeah, it's over all over the place. And

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    imagine for a moment, just a single

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    moment, you are a soccer player, all

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    right?

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    And

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    if you are a soccer player, you have

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    this intent the moment you go into the

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    field, you just going to run and score a

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    goal.

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    This is what you want to do.

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    And for the second thing, you have this

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    knowledge that you've been accumulated

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    through your training the whole day,

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    your exercises with your coach, and the

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    best practices and the videos you have

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    watched.

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    And you at the moment in the field like

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    the moment of truth that you are there,

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    you combine both of the intent and

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    knowledge

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    and compound both of them.

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    And through your nervous system, you

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    execute to achieve your goal.

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    And we can call this, in a sense,

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    you are being self-aligned as a single

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    entity by yourself.

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    And accept the fact that a soccer team

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    or a football team, depending where

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    you're coming from, is not a single

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    player. It's actually

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    11 players.

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    And on the field, you are up against

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    another team with 11 players they

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    playing against you. And at this moment

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    it's not about your individual skills,

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    it's about how your team working

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    together well.

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    So,

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    in general

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    like the team keep changing and

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    everything is getting harder and harder

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    and the team that wins actually the team

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    that the most aligned

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    in both of the both of teams. So, in

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    short we can say alignment beats

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    individual skills.

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    >> [snorts]

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    >> Okay.

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    Now, what if your team is over 50

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    engineers or 50 players?

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    This is completely changes the whole

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    scene right now.

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    So, everyone at these days

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    we empower the engineers with AI tools,

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    AI agents and we want to increase the

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    productivity.

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    But we know from literature that the

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    more people you have, the quadratic term

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    of communication between them and

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    alignment them keep growing and keep

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    growing. And at a specific point

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    actually

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    it actually starts to going declining.

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    Your throughput actually is not what you

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    getting.

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    It's diminishing cost.

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    So, everyone trying to solve this linear

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    problem of more tools and more stuff but

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    nobody actually tackling the quadratic

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    term over there.

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    And this is why the alignment is

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    important. If you are able to change

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    this quadratic term into a linear term

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    or build a multi-layer AI system that

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    will solve this problem.

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    Okay, moving into ship design. Ship

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    design is

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    a different story.

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    If you are in software company, you have

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    a bug in your software, you can ship a

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    batch to fix it. You can roll out a new

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    version. It's most of the time is

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    doable.

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    But in ships, you can't do this in

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    ships. It's hardware, fixed it on

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    silicon has been printed.

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    And if you're going to do this, there is

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    a cost actually, we call it the risk

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    band cost.

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    On average between chip design companies

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    about $50 million.

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    And for some companies like being 1

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    month late in the market, it's a make or

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    break for them.

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    And we spoke to many practitioners in

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    the field. On average like 15

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    practitioner and we found that most of

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    them pointed towards the same problem.

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    That we spend 70% of our time doing

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    alignment.

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    Alignment to make sure that once we

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    print the chip, nothing is there. And

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    one of the key words that we heard and

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    still resonating that the most

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    successful chip organization are not the

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    one with the best engineers,

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    but they are the most aligned organized.

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    So, how chip design today works?

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    We start with bottom figure like the

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    fragmented intent and decision. You

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    attend couple of meetings, you talk

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    about decisions, what you're going to do

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    next. You have the specs written

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    everywhere, you have the Slack messages,

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    you have emails, everything is

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    fragmented over there.

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    And then we go into a second part, which

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    is the knowledge.

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    Nobody updates wikis, right? Many of us

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    has wikis.

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    They've been collecting dust for years

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    and the code keep evolving outside the

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    wikis, it's not over there.

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    And now we have the tools that you

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    execute with, which comes with many many

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    fractions.

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    And these tools like the data is lost

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    over there, what input, what output,

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    what results, most of the time are not

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    being captured.

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    And what you see here is not something

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    we came with like draw from our imagine,

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    this is actually how is it today. We

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    wrote from inside the companies and from

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    the backgrounds of the people we have in

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    our team.

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    And what we're trying to solve here is

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    building a multi-layer AI

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    with a shared nervous system. Instead of

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    having

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    scattered knowledge or scattered intent

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    all over the place, we build a living

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    graph. We call it the system of intent.

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    And this living graph actually

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    has all the constraints of the system,

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    has all the decisions over there. It

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    keep evolving. And as an AI person

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    actually,

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    we don't allow the agents to touch it

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    except with human in the loop approval

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    for specific changes. And this thing is

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    like the Bible of the whole system. This

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    is where the whole org is going or whole

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    company is going.

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    And the next one is the tribal knowledge

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    layer. The tribal knowledge layer

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    we can think about it as a memory

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    that keeps evolving with day-to-day

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    usage and the knowledge base that

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    capture all the information and

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    documents. And it's keep evolving from a

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    project to project and keeping the best

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    practice over there.

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    And lastly,

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    instead of having this general coding

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    agent that everyone uses today, we have

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    a special designed agent that being

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    developed by subject matter experts

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    to help the engineers doing their work.

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    So for example, like we have

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    digital design agent, analog design

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    agent, and so on.

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    And by combining all of this, you will

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    have this shared nervous system that

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    allows you to move fast and move

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    forward.

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    Okay. So it's easy to say an idea on a

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    slide. It's nice. Everyone makes slides.

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    But I want to show you like a demo from

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    what we have today

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    and showing the intent, knowledge, and

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    execution. It will be short demos.

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    And we'll start with the first one.

  203. 7:35

    Yeah, the

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    Yeah. Okay, cool. So we can see that

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    each engineer gets a role-based AI

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    teammate specific to their role.

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    They can check the knowledge base of the

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    whole project that being contained and

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    being growing and compounding over time

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    and now they have their own intent.

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    And

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    you have single place

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    for design

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    where it captures all

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    the tooling you have. It captures the

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    results. It captures what you did and

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    what you're going to do next and

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    analysis of everything. So, everything

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    being contained in one place.

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    And here we see

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    a human finishing their work.

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    This human signing off the

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    the results of some space simulation

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    and the system of intent realizes, okay,

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    this person is done with this. I'm going

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    to notify the next stakeholders of what

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    they should do

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    and signal to them that they are done

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    with this.

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    And now the system of intent, which

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    actually the nervous system or the Bible

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    of the system, it's a graph living graph

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    that keep compounding with time. We see

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    in this example, like it realizes like

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    there is something off, like some value

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    out of constraints that shouldn't be

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    there that might cost you $50 million

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    actually to suspend the whole ship

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    and it notified the system and the

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    notification goes and some engineers

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    start working on it. And once it got it

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    fixed, it submit a game into the system

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    and it keep evolving over time.

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    Okay.

  245. 9:16

    Good.

  246. 9:18

    So, let's say for example, like um

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    you were working in the system, you look

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    at the Bible, you find, oh, there

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    there's something wrong about it. Uh I

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    don't like this value.

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    And then you propose a change. So, the

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    system of intent and this big graph

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    captures all the values over there, all

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    the stakeholders, and you start doing

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    this modification,

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    and it gather all the shared knowledge,

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    and then it fire a request, as you can

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    see here,

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    and this request goes to an architect or

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    an owner of the system. The owner can

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    approve or decline it, and the moment

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    they approve that this is a valid

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    change, it actually goes and echo in the

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    whole system. Like everyone will know

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    that this decision has been made. There

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    is that change that advises everything

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    over there.

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    What?

  269. 10:14

    Good. So,

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    moving to a very difficult topic we have

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    like how we going to evaluate uh our

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    claims and measure the success of the

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    system.

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    The philosophy we are

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    using this or the philosophy toward

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    this, we don't grade the agents.

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    We try to grade alignment itself. So, we

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    have four axes, two horizontal, two

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    vertical. The horizontal axes like

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    qualitative,

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    the vertical axes like qualitative and

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    quantitative values, which is typical in

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    this domain at the moment. And then

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    horizontal ones, which is bare component

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    and the system into it.

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    And [snorts] if we're going to zoom into

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    the bare component, you can measure like

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    if that agent

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    giving you the correct output for this

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    voltage, like known values versus golden

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    answers. Or you can use LNM judge and

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    measure the golden answer versus the

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    expert we have for this one. Which is

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    okay. You can measure how good my

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    memory, like if the recall state of art,

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    which is the case in our thing. Are we

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    doing inference really good?

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    But then it comes into the harder

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    question, which is basically are we

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    doing a task completion? Like if someone

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    uses this whole thing,

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    is he really completing the task he want

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    to do.

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    Is he frustrated while using this? Are

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    our agent overstepping human in the loop

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    approval or not?

  307. 11:39

    Sometimes the agent go goes out on that

  308. 11:41

    end.

  309. 11:42

    And we measure also does does our system

  310. 11:46

    allow you to work concurrently on

  311. 11:48

    multiple task in parallel? This is a

  312. 11:50

    success metric or success goal we have.

  313. 11:53

    And the last one is token tax. We don't

  314. 11:55

    want to overload you once you use this

  315. 11:57

    with all the lovely tokens and increase

  316. 11:59

    your budget.

  317. 12:01

    And there is hard frontier here like in

  318. 12:04

    the future now the topic of memory or

  319. 12:07

    graph memory or graph rag, whatever the

  320. 12:10

    title is,

  321. 12:11

    is there is around like 150 papers in

  322. 12:13

    this area at the moment and all of them

  323. 12:16

    are addressing in a nice way. You can

  324. 12:17

    measure the recall there is data sets.

  325. 12:20

    But there is no

  326. 12:21

    work and research at the moment that

  327. 12:24

    targets tribal memory or institutional

  328. 12:26

    memory. Like what does it mean exactly?

  329. 12:28

    How do you measure tribal memory

  330. 12:31

    success?

  331. 12:32

    And also for the chip design domain,

  332. 12:34

    it's actually even harder because there

  333. 12:36

    is not enough data sets like computer

  334. 12:38

    vision domain, there is many data sets

  335. 12:40

    over there. So there is nothing

  336. 12:41

    collected. So we have our own wheel and

  337. 12:44

    going with SMEs collecting this kind of

  338. 12:47

    data sets.

  339. 12:49

    Cool.

  340. 12:50

    So [snorts] what broke? Which actually

  341. 12:53

    when I attend any talk I like to hear

  342. 12:54

    what broke, how do you fix it?

  343. 12:57

    First, agent overstepped.

  344. 13:00

    In early design phases of the system, we

  345. 13:02

    found that an analog agent that's

  346. 13:05

    specifically for analog design actually

  347. 13:07

    overstepping and doing RTL agent work.

  348. 13:11

    Which wasn't really great.

  349. 13:13

    Even we tried to enforce it, but it was

  350. 13:14

    a difficult problem. And then another

  351. 13:17

    thing is we noticed that truth has

  352. 13:19

    drifted. An agent modifying something in

  353. 13:22

    the system

  354. 13:24

    not necessarily means it modifies it

  355. 13:26

    everywhere it should be modified.

  356. 13:28

    And that make it harder. Like we have

  357. 13:30

    the cases specifically where one agent

  358. 13:32

    were modifying a parameter, it updated

  359. 13:34

    it in one place, five other places were

  360. 13:36

    forgotten.

  361. 13:38

    And the third one is one of my favorite

  362. 13:41

    is we asked the agent do not write into

  363. 13:43

    specs. Just don't don't change the

  364. 13:45

    specs.

  365. 13:46

    They said, "Okay, I obey you. I'm not

  366. 13:49

    going to write into specs." But then

  367. 13:51

    they moved into bash and they used set

  368. 13:54

    to write into specs. We blocked, bash we

  369. 13:56

    blocked set. They said, "Okay, cool. I

  370. 13:58

    will use cat actually to write over the

  371. 14:00

    specs." So we're being like

  372. 14:03

    a cat chasing a mouse around to just to

  373. 14:05

    prevent it from writing over specs.

  374. 14:07

    And based on these three failures we

  375. 14:09

    have,

  376. 14:10

    we came up with principles that we are

  377. 14:13

    working today.

  378. 14:14

    First, we have a spec hierarchy with

  379. 14:18

    agent scope and file isolation to allow

  380. 14:20

    them only to work on this specific task

  381. 14:22

    or specific domain. That's all this

  382. 14:25

    our problem of agents stepping on each

  383. 14:27

    other. Second one is we have a single

  384. 14:29

    source of truth

  385. 14:31

    with automatic conflict detection that

  386. 14:33

    is not element based but actually rule

  387. 14:35

    based that can detect that this agent

  388. 14:37

    did this issue.

  389. 14:39

    And we can or want to change this value

  390. 14:41

    and actually resonate in the whole

  391. 14:43

    system immediately.

  392. 14:44

    And thirdly, which I think of it as an

  393. 14:47

    IT administration for agent, we block at

  394. 14:49

    the source. Like we block from system

  395. 14:51

    level, not about level like tool by

  396. 14:53

    tool, but just we try to block it over

  397. 14:55

    there.

  398. 14:57

    And the key lesson we learned here that

  399. 15:01

    agents care about like if you have your

  400. 15:04

    agents which are intelligent,

  401. 15:05

    it what matters is substrate layer that

  402. 15:07

    they are living in.

  403. 15:09

    Like the world they living in is more

  404. 15:11

    important than the agents itself. Like

  405. 15:13

    what they can do, what they cannot do,

  406. 15:15

    what you allow and what you don't allow.

  407. 15:19

    Cool. So, I'm going to use the word

  408. 15:21

    bottleneck. It's been used many times,

  409. 15:23

    but actually it's bottleneck in our

  410. 15:25

    case.

  411. 15:26

    It wasn't missing intelligence. It was

  412. 15:27

    missing alignment.

  413. 15:29

    And a shared nervous system lets your

  414. 15:31

    team move like a one body.

  415. 15:33

    As we see at the moment, one of the

  416. 15:35

    things I like hearing from our subject

  417. 15:37

    matter experts that they're saying that

  418. 15:39

    at the beginning of system is not

  419. 15:41

    working fine.

  420. 15:42

    Now it is good. Now I feel it's racing

  421. 15:45

    me. This is success for our case. And we

  422. 15:48

    think that this gives you four x

  423. 15:50

    leverage from our measurement at the

  424. 15:51

    moment.

  425. 15:52

    And alignment is universal.

  426. 15:55

    We're building it for the hardest case,

  427. 15:57

    which is ship design.

  428. 16:00

    So currently we're in alpha stage

  429. 16:03

    with our development partners.

  430. 16:06

    And the sign ups for beta are open. And

  431. 16:09

    you can actually join now and we expect

  432. 16:11

    it to release it in October 26.

  433. 16:15

    If you want to

  434. 16:17

    reach out us, sign up for

  435. 16:20

    the beta,

  436. 16:21

    just use this QR code or the link over

  437. 16:23

    there. Thank you everyone.

  438. 16:27

    >> [applause]

  439. 16:43

    [music]